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arduino:arduino_crash_course:basic_interaction [2012/11/03 20:16] mithatarduino:arduino_crash_course:basic_interaction [2017/12/06 01:05] (current) mithat
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 In an interrupt scheme, the microcontroller does essentially nothing in its main loop, but it is directed to do something specific when an input source jostles it into action. In an interrupt scheme, the microcontroller does essentially nothing in its main loop, but it is directed to do something specific when an input source jostles it into action.
  
-Of the two, polling is probably easier to get started with. Following is a simple example of using polling.+Of the two, polling is probably easier to get started with. We won't learn how to work with interrupts in this section, but it's good to know that you can use both techniques in the same program.
  
-===== Switch-controlled LED =====+===== Polling example: switch-controlled LED =====
  
-This example uses polling to determine the state of a switch. If the switch is pressed, Arduino will turn an LED on. If it is not pressed, it will turn the LED off.+The following examples use polling to determine the state of a switch. If the switch is pressed, the Arduino will turn an LED on. If it is not pressed, it will turn the LED off.
  
-<WRAP center round todo 60%>+==== With external pulldown resistors ====
 The following example requires **pulldown resistors** on the input switch. The following example requires **pulldown resistors** on the input switch.
- 
-For use with **pullup resistors**, inverting logic will be required. Note that **internal pullups** can be enabled with: 
- 
-<code c> 
-digitalWrite(pushButtonPin, HIGH);  // turn on pullup resistors 
-</code> 
-</WRAP> 
- 
  
 <file c LightSwitch.ino> <file c LightSwitch.ino>
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  LightSwitch  LightSwitch
  Turn an LED on and off.  Turn an LED on and off.
-  
  Requires pulldown resistor on input.  Requires pulldown resistor on input.
  */  */
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 int pushButtonPin = 2;  // connect the push button to digital pin 2 int pushButtonPin = 2;  // connect the push button to digital pin 2
 int ledPin = 13;        // connect the LED to pin 13 int ledPin = 13;        // connect the LED to pin 13
 +int buttonState;        // stores current button state 
  
 void setup() { void setup() {
Line 43: Line 35:
  
 void loop() { void loop() {
-  int buttonState = digitalRead(pushButtonPin);  // read the input pin+  buttonState = digitalRead(pushButtonPin);  // read the input pin
  
-    // set LED state accordingly+  // set LED state accordingly
   if (buttonState == HIGH)       // if the button is pushed   if (buttonState == HIGH)       // if the button is pushed
     digitalWrite(ledPin, HIGH);  // turn the LED on     digitalWrite(ledPin, HIGH);  // turn the LED on
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     digitalWrite(ledPin, LOW);   // turn the LED off     digitalWrite(ledPin, LOW);   // turn the LED off
  
-  //delay(1);        // delay in between reads for stability (?)+  //delay(1);        // delay between reads for stability (?? I don't remember why this got in here.)
 } }
- 
 </file> </file>
  
-Notice the use of an ''if-else'' statement. The ''if-else'' statement is an example of **flow control**.+Notice the use of an ''if-else'' statement. The ''if-else'' statement is an example of **control flow**.
  
 A more compact version of the above that eliminates the if-else statement: A more compact version of the above that eliminates the if-else statement:
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  LightSwitch2  LightSwitch2
  Turn an LED on and off.  Turn an LED on and off.
 + Requires pulldown resistor on input.
  */  */
  
 int pushButtonPin = 2;  // connect the push button to digital pin 2 int pushButtonPin = 2;  // connect the push button to digital pin 2
 int ledPin = 13;        // connect the LED to pin 13 int ledPin = 13;        // connect the LED to pin 13
 +int buttonState;        // stores current button state 
  
 void setup() { void setup() {
Line 75: Line 68:
  
 void loop() { void loop() {
-  int buttonState = digitalRead(pushButtonPin);  // read the input pin +  buttonState = digitalRead(pushButtonPin);  // read the input pin 
-  digitalWrite(ledPin, !buttonState);          // turn the LED on or off +  digitalWrite(ledPin, buttonState);             // turn the LED on or off 
-  //delay(1);        // delay in between reads for stability (?)+  //delay(1);        // delay between reads for stability (?? I don't remember why this got in here.)
 } }
 </file> </file>
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  LightSwitch3  LightSwitch3
  Turn an LED on and off.  Turn an LED on and off.
 + Requires pulldown resistor on input.
  */  */
  
 int pushButtonPin = 2;  // connect the push button to digital pin 2 int pushButtonPin = 2;  // connect the push button to digital pin 2
 int ledPin = 13;        // connect the LED to pin 13 int ledPin = 13;        // connect the LED to pin 13
 +int buttonState;        // stores current button state 
  
 void setup() { void setup() {
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 void loop() { void loop() {
-  digitalWrite(ledPin, !digitalRead(pushButtonPin));  // read the input pin and turn the LED on or off +  digitalWrite(ledPin, digitalRead(pushButtonPin));  // read the input pin and turn the LED on or off 
-  //delay(1);        // delay in between reads for stability (?)+  //delay(1);        // delay between reads for stability (?? I don't remember why this got in here.) 
 +
 +</file> 
 + 
 +==== With internal pullup resistors ==== 
 + 
 +Using extenal resistors as part of switch state detection is so common that the microchip that is at the heart of the Arduino has built-in pullup resistors that can be turned on manually. Internal pullup resistors can be enabled with: 
 + 
 +<code c> 
 +digitalWrite(pushButtonPin, HIGH); 
 +</code> 
 + 
 +Here are the first two versions above but modified to use **internal pullup resistors**. 
 + 
 + 
 +<file c LightSwitchPullup.ino> 
 +/* 
 + LightSwitchPullup 
 + Turn an LED on and off. 
 + Internal pullup version. 
 + */ 
 + 
 +int pushButtonPin = 2;  // connect the push button to digital pin 2 
 +int ledPin = 13;        // connect the LED to pin 13 
 +int buttonState;        // stores current button state  
 + 
 +void setup() { 
 +  pinMode(pushButtonPin, INPUT);      // make the pushbutton's pin an input 
 +  digitalWrite(pushButtonPin, HIGH);  // turn on internal pullup resistors 
 +  pinMode(ledPin, OUTPUT);            // make LED's pin an output 
 +
 + 
 +void loop() { 
 +  buttonState = digitalRead(pushButtonPin);  // read the input pin 
 + 
 +  // set LED state accordingly 
 +  // becasue we are using pullup resistors, the logic is inverted; 
 +  // in other words, pressed produces LOW, un-pressed produces HIGH. 
 +  if (buttonState == LOW)        // if the button is pushed 
 +    digitalWrite(ledPin, HIGH);  // turn the LED on 
 +  else                           // otherwise 
 +    digitalWrite(ledPin, LOW);   // turn the LED off 
 +
 +</file> 
 + 
 +<file c LightSwitchPullup2.ino> 
 +/* 
 + LightSwitchPullup2 
 + Turn an LED on and off. 
 + Internal pullup version. 
 + */ 
 + 
 +int pushButtonPin = 2;  // connect the push button to digital pin 2 
 +int ledPin = 13;        // connect the LED to pin 13 
 +int buttonState;        // stores current button state  
 + 
 +void setup() { 
 +  pinMode(pushButtonPin, INPUT);  // make the pushbutton's pin an input 
 +  digitalWrite(pushButtonPin, HIGH);  // turn on internal pullup resistors 
 +  pinMode(ledPin, OUTPUT);        // make LED's pin an output 
 +
 + 
 +void loop() { 
 +  buttonState = digitalRead(pushButtonPin);  // read the input pin 
 +  
 +  // set LED state accordingly 
 +  // becasue we are using pullup resistors, the logic is inverted; 
 +  // in other words, pressed produces LOW, un-pressed produces HIGH. 
 +  digitalWrite(ledPin, !buttonState);        // turn the LED on or off
 } }
 </file> </file>
arduino/arduino_crash_course/basic_interaction.1351973764.txt.gz · Last modified: 2012/11/03 20:16 by mithat

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